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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.

Hitoshi MishimaSystems & Applications EngineerCAPCOM

After graduating from Meijo University, joined Capcom in 2008. Since then, he has been a member of the in-house engine rendering team, and created various rendering functions at MT Framework team. After that, as the leader of the RE ENGINE rendering team, he worked on lighting, post-effects, performance optimization, and platform API support. On Resident Evil 8, he is working on PS5 rendering API support and ray tracing support.

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