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View, browse and sort the ever-growing list of GDC sessions by time, pass type, topic, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live.

If you've registered for GDC, you can use the same login credentials for your Session Scheduler account. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Michael MolinariDeveloperStudio Bean

Michael is a game developer from Austin, Texas with 18 years of experience. After working at Namco Bandai as an artist, he went on to make games independently, receiving awards for his experimental releases Soundodger, Choice Chamber, and Overpass. He has also taken part in dozens of shorter game jams, creating memorable experiences through detailed visuals and dreamlike worlds.

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