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View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Brandon MoroPrincipal EngineerBungie, Inc.

Brandon Moro started out in the games industry in 2000 working on Starcraft: Ghost. During his 12 years at Nihilistic Software, he shipped several titles and grew to become the Vice President and Technical Director, overseeing the programming department. During this time he also gave his first GDC talk, about using Havok physics in games. Brandon then moved to Bungie, where he helped improve their content building and patching pipeline, and shipped Destiny 1 and all subsequent Destiny games. This work was the subject of his second GDC talk in 2018. Brandon currently works in the central technology group at Bungie where he is focused on finding and implementing solutions to improve workflow efficiency across the studio.

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