Edyta Mosińska-Duralska is a Senior Sound Level Designer. She is a member of Audio Team which works closely with Level Designers and Level Art Teams. During her 5-year career at Techland she was responsible for systemic ambients and reverbs distribution on game map, sound effects and audio immersion in quests and music implementation in Dying Light 2 Stay Human and Dying Light 2 DLC Bloody Ties.
She is a qualified sound engineer and acoustician (graduate of Adam Mickiewicz University in Poznań, Poland) and former sound engineer at Polish Radio Poznań. After seven years of working in radio, on different projects, ranging from live programs, live concerts, music recordings, audiobooks to commercials and sound effects, she decided to focus more on the sound design and audio game development and started her career at Techland.
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