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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Edyta Mosińska-DuralskaSenior Sound Level DesignerTechland

Edyta Mosińska-Duralska is a Senior Sound Level Designer. She is a member of Audio Team which works closely with Level Designers and Level Art Teams. During her 5-year career at Techland she was responsible for systemic ambients and reverbs distribution on game map, sound effects and audio immersion in quests and music implementation in Dying Light 2 Stay Human and Dying Light 2 DLC Bloody Ties.

She is a qualified sound engineer and acoustician (graduate of Adam Mickiewicz University in Poznań, Poland) and former sound engineer at Polish Radio Poznań. After seven years of working in radio, on different projects, ranging from live programs, live concerts, music recordings, audiobooks to commercials and sound effects, she decided to focus more on the sound design and audio game development and started her career at Techland.