John is a game designer and interface technologist specialized in the use of physiological signals to optimize the user experience in interactive systems. John is currently a UX research scientist at J&F Alliance Group and an Adjunct Professor at the University of Waterloo carrying out research in the fields of assistive technology, human-robot interaction, and virtual reality. John has created multiple software tools and design frameworks that allow the integration of games and physiological signals on applications such as social robots, games for health, and virtual simulations for training. John has been a speaker at many international conferences on human-computer interaction and serious games and he has co-organized panels and workshops with experts in the fields of game design, human-robot interaction, and physiological computing.
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