View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Six years ago Brian Mullen started at Insomniac Games as a Mid Level Lighting Artists on Marvel's Spider-Man, he quickly learned how to navigate both the technical, artistic and managerial aspects of the job. Building on the experience of Spider-Man, he worked his way up through the ranks to Lead Lighting Artist on Ratchet and Clank: Rift Apart, building out the pipeline and standing up the foundation of the project. Utilizing years of working as a CG Artist for film and TV, along with a career in photography, he has been able to bring a unique and technical approach to the work he does.