View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.
GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!
Six years ago Brian Mullen started at Insomniac Games as a Mid Level Lighting Artists on Marvel's Spider-Man, he quickly learned how to navigate both the technical, artistic and managerial aspects of the job. Building on the experience of Spider-Man, he worked his way up through the ranks to Lead Lighting Artist on Ratchet and Clank: Rift Apart, building out the pipeline and standing up the foundation of the project. Utilizing years of working as a CG Artist for film and TV, along with a career in photography, he has been able to bring a unique and technical approach to the work he does.