View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Mark Muraski has been a full time Game Sound Designer for over 10 years and has been in professional audio production for more than 15 years. He is currently the Audio Director at Tripwire Interactive, overseeing the voice, music and sound for all titles internal and external. Prior to joining the game industry he worked as an independent studio owner servicing clients including Cheap Trick, the Colbert Report, and RCA Records. He has held numerous talks at SIEGE and various regional game conferences.