View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Mike Niederquell worked as the Lead Sound Designer on 'God of War' through Sony PlayStation's Product Development Service Group. He was responsible for establishing and upholding the audio aesthetic along with managing the audio team supporting the title. Mike has a rich history with Sony Santa Monica Studio. He has supported multiple titles and provided sound design work for 'Carnival Island', 'God of War: Ascension', 'Twisted Metal', 'The Unfinished Swan', and 'Hohokum'.