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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Daniel NielsenSound ArtistGminorscale Studios

Daniel is a sound artist with a passion for interactive adventures. With a focus on playfulness, Daniel always tends to do things his own way where he constantly pushes the boundaries for what's possible. He has worked on AAA projects as well as smaller indie games with a tight aesthetic feel. In Denmark Daniel is a community leader for the game audio environment, arranging 10+ events pr year with 'Game Audio Playthrough When Daniel is not involved in the game audio industry, he is an active professional saxophonist with more than 200 gigs per year

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