Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Dana (she/her) began working on the Dishonored Series as a Level Designer in 2010 after ten years of Thief modding and a Master's in Architecture. She's worked on nearly every Dishonored release, and has created several fan-favorite levels, including the Clockwork Mansion of Dishonored 2. Currently she is the Campaign Designer on Deathloop.