View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.
GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!
Dana began working on the Dishonored Series as a Level Designer in 2010 after ten years of Thief modding and a Master's in Architecture. She's worked on nearly every Dishonored release, and has created several fan-favorite levels, including the Clockwork Mansion of Dishonored 2. In 2019 she became Campaign Designer on Deathloop, which shipped in September of 2021 to critical acclaim.