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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Adam OliverSenior Combat DesignerSanta Monica Studio

Adam Oliver started making games in high school, long before anyone would pay him for it. A decade later he found himself on Sony Santa Monica Studio's combat design team helping to build God of War Ragnarök. This led him to work on bosses, enemies, combat accessibility and more. Prior to joining SMS he worked on multiple fighting games, leveraging his background as a tournament competitor. Adam is a passionate accessibility advocate.