Mila Pavlin is an award winning UX designer who Lead the UX team for God of War Ragnarök from Sony Santa Monica Studio. She empowers her teams to set standards of ethical & accessible content. She has guided video game design, software UX flows and hardware innovation teams to create seamless & engaging content, to remove unintended frustrations. She has shipped 14 hardware products including a phone, multiple laptops, and many computer peripherals. Her work in games includes God of War's PC release and God of War Ragnarök, with a recently released set of over 70 accessibility features!