View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Matt Pettineo is currently the Lead Engine Programmer at Ready At Dawn Studios, where he was worked for the past 9 years. As Lead Engine Programmer, he has headed up the development of rendering technology for Ready At Dawn's in-house engine, which has powered games such as Lone Echo and The Order: 1886. His interests include physically based rendering techniques, material and shader design, path tracing, and educating new programmers about graphics fundamentals.