View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Riley Pietsch is a multiplayer systems designer currently working at Sledgehammer Games. His work on 'Call of Duty: WWII' includes Headquarters, a social hub for players to engage with content outside of the core multiplayer combat experience. Previously, he worked for several years with the independent games festival IndieCade and graduated from USC's Interactive Media and Games program. He's a big fan of typography, data, and burritos.