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Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.

Alexander PirogovProduct Manager/DeveloperJetBrains

Alexander has spent 8 years working in the game development industry, getting involved in multiple roles: UI/UX Developer on FIFA series, Tools Developer on World of Warships, Gameplay developer on Rainbow 6: Siege, Team Lead on Injustice 2 Mobile. Currently, he's shifted his career to a meta topic, developing tools for tools developers, and holds the title of Product Manager/Developer at JetBrains company, working on Rider for Unreal Engine IDE.