View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.
GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!
Susanna Pollack is a cross-sector leader, public speaker, and social entrepreneur. As the President of Games for Change, she also spearheads the annual Games for Change Festival, dubbed “the Sundance of video games.”
She has initiated dozens of programs to advance immersive media and games-for-good serving clients such as American Express, Verizon, AARP, United Nations, Epic Games, Carnegie Foundation, and more.
Current projects include On The Morning You Wake, a partnership with renowned studios Archer’s Mark and Atlas V as well as Princeton University’s Science and Global Security Department, Oculus, and MacArthur Foundation.
In 2015, she launched the G4C Student Challenge, which is now a national game design program that reaches 10,000 students annually, especially underserved youth. The program has attracted partners such as The New York Times, NYC Mayor's Office, ACLU, General Motors, National Geographic, and more.
Prior to Games for Change, Susanna has held several senior positions across both the commercial and public sector.