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View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.

Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:

  • In-Person: offered on-site, not available within the virtual platform. Check the session’s listing to see if it will be recorded for GDC Vault after the conference.
  • Virtual: offered in the virtual platform at its scheduled time.
  • In-Person/Virtual: offered onsite and the recording will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT
  • In-Person/Virtual Livestream: offered on-site and will be livestreamed to watch on the virtual platform at its scheduled time. The recording of the video will be available to watch-on-demand within 36 hours of the session start time on the virtual platform until April 1st at 5pm PT.

All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.

Cindy PorembaCo-Director of game:play LabOCAD University

Cindy Poremba is a digital media researcher, gamemaker and curator. They are an Associate Professor in Digital Futures at OCAD University (Toronto, CA) and Co-Director of OCAD’s game:play Lab. Dr. Poremba has presented internationally at conferences, festivals and invited lectures, on topics relating to game art and curation, capture in postmedia practices, and interactive documentary. Their research and critical writing has been published in journals such as Eludamos, Loading, Game Studies and Games & Culture, as well as edited collections, art catalogs and magazines. Cindy has held positions on award juries including the Independent Game Festival (Design and Nuovo), served as Co-Chair for the IndieCade: International Festival of Independent Games, and is a past Board member of the Hand Eye Society, North America’s oldest videogame arts non-profit. They currently sit on the Board of the Game Arts International Network (GAIN).Cindy also organizes non-traditional exhibitions as an independent curator, including Joue le jeu/Play Along (FR), and XYZ: Alternative Voices in Game Design (US). Their award-winning game and “New Arcade” work as a member of the kokoromi experimental videogame collective has been featured in both international game and digital art exhibitions.

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