View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Alex Previty has over 5 years of experience as an audio professional in the video game industry. He went to the Savannah College of Art and Design for Sound Design. After he graduated college, he worked as an audio intern at Insomniac Games and worked on 'Ratchet & Clank: Into the Nexus' for the PS3. After the internship, he worked as a freelance contractor for Insomniac Games, creating all the music and SFX for 'Slow Down, Bull'. He then worked as a technical sound designer at Somatone Interactive where he worked on over 100 console and mobile titles. Here, he did the SFX for the popular messaging app Discord and worked in cinematic audio for 'Ratchet & Clank' for the PS4. After two years at Somatone Interactive, he started work as a full-time Audio Designer at Insomniac Games, where he worked on 'Spider-Man' for the PS4.