View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Charley has over 18 years of game development experience in design, production, and creative management, spearheading conceptualization and development of a diverse and innovative assortment of successful products spanning a host of platforms. As the co-founder of Hidden Variable Studios, Charley led the design and direction for their debut iOS/Android title Bag It! (20+ million players to date), Tic Tactics, and the fully snappable Xbox One version of the award-winning game Threes. Charley is currently the Lead Designer and Game Director for Skullgirls Mobile.