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View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.

GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!

Mel RamsdenTechnical Game DesignerFlight School Studio

Mel Ramsden is a Canadian Technical Game Designer who has a passion for Systemic and AI Design. She has worked professionally as Designer since 2016 and lead the design on features such as the Capital Ships in Star Wars Squadrons and most recently contributed building out the Level, Ability and AI Design of Stonefly. When not making games, Mel is usually found drawing cartoons of their 2 cats or bunny known as Ganon, the Calamitous One.