Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Daniel Rantala is a Finnish games industry professional who founded his first mobile game studio at the age of 23. The studio was acquired by a Helsinki-based game company, which led to Rantala becoming the CEO of the acquiring larger studio. After serving as a CEO for three years, Rantala moved to operate Fingersoft's game publishing operations for an additional three years and worked with over 150 games during the time. Currently, Rantala is running Fingersoft's business development on a company level and focusing on partnerships and business opportunities for all of Fingersoft's games. Thanks to his experience in both starting a company from scratch and running an operational one, he has vast knowledge and experience from working on a product level to managing the business and marketing aspect of mobile games.