View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Chris Remo is a game designer, composer, and writer who is currently working on 'In the Valley of Gods' at Valve. He has worked in several development disciplines on games including 'Firewatch', 'The Cave', 'Gone Home', 'Thirty Flights of Loving', 'BioShock Infinite' and more, at studios such as Campo Santo, Double Fine Productions, and Irrational Games. Chris also co-founded the podcast network Idle Thumbs, where he has hosted and produced several popular podcasts.