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View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.

GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!

Nathan RiemerGame Designer + ProgrammerIndependent

Nathan has been interested in game development ever since he started making tiny projects when he was 6. Now Nathan helps lead the largest SS13 codebase, being an active voice in design and technical discussions while also providing hundreds of contributions of his own to the project.

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