View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Shawn started his game career at a company called Funnybone interactive in 1995. He chiseled away at 8 bit sprites in-between all night multi-player sessions of Marathon. Moving on to Looking Glass Studios, Shawn worked on flight simulators until the studio’s untimely demise. He landed at Irrational Games in 2000 where he was the lead animator on Bioshock and the animation director on Bioshock:Infinite.