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Richard Rouse IIIDirector, Designer, WriterParanoid Productions

Richard Rouse III is a creative director, designer, writer and consultant whose most recent title is the action-infiltration/narrative game The Church in the Darkness. Past projects include The Suffering, State of Decay, Quantum Break, Drakan: The Ancients' Gates, Damage Incorporated and Odyssey: The Legend of Nemesis, and he has consulted on numerous other titles. Previously he was a Design Director/Lead at Microsoft Studios, Ubisoft Montreal, Midway and Surreal Software. Rouse wrote the popular book Game Design: Theory & Practice and is a frequent speaker on game design and interactive storytelling at conferences and universities.

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