Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Adam Saltsman is the co-founder and Director of Finji, a collaborative game studio based in Grand Rapids, Michigan. Adam is probably best known for creating ‘Canabalt’, the mobile game that popularized the endless runner genre, now a part of the Museum of Modern Art's design collection. Before relaunching Finji in 2014, Adam also helped design the award-nominated tablet puzzler ‘Hundreds’, and contributed to indie darlings like ‘FEZ’ and ‘Cave Story+’. Adam and his wife Bekah have published several award-winning indie games including ‘Feist’, ‘Panoramical’, and ‘Night in the Woods’, and are currently hard at work on ‘Overland’ and Andrew Shouldice's 'Tunic'. Adam also serves as an advisor to Femicom Museum and the NYU Game Center Incubator, as well as helping organize Fantastic Arcade and Juegos Rancheros.