Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Jennifer Scheurle is a multi-award-winning game designer most known for the Earthlight franchise, which received the GOTY award at the Australian Game Developer Awards in 2017. In collaboration with NASA’s Hybrid Reality Lab, parts of her work are used for R&D towards training for astronauts in VR. In 2017 and 2018, she made MCV Pacific’s 30 under 30 list for her passion on game design, diversity in games and educating audiences on game development processes. Her work on hidden game design has been published by major outlets such as Polygon, Rolling Stone Magazine and Variety. Previously a Lead Designer at ArenaNet on new projects, Jennifer is now the Lead Game Designer on Hardspace: Shipbreaker.