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Michael SeydlPrincipal Software Engineer, MinecraftMicrosoft

Michael Seydl is an Austrian software engineer and graphics programmer, relatively new to the games industry. He joined Minecraft in 2017.

As member and architect of the Minecraft RenderDragon initiative, he’s always striving to explore new ways of enhancing Minecraft’s visual appeal and experience.    

Prior to Minecraft, he was working in the field of desktop remoting and low latency media streaming, at Microsoft’s Remote Desktop Services team, responsible for cross-platform client rendering and video compression. 

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