Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Sarah Spiers is an award-winning game producer from Madison, WI, currently leading a new project with Studio Drydock. Her passions lie in supporting growing studios and organizing international communities for diverse independent developers. Previously at Filament Games, Sarah worked with Scholastic, PBS, iCivics, and other education leaders to create games for students across kindergarten to twelfth grade. Her guidance as a producer connected Filament with millions of players, which was rewarded with the Serious Games Award in 2019, among other accolades. In the commercial games space, Sarah lent her talents to several innovative titles. At Earplay, she served as producer on Voice Assistant games with Amazon and several Fortune 500 companies. With The Deep End Games, she worked on the award-winning indie horror game Perception, which was praised for its innovative use of narrative and VR.