View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
A speaker last year at GDC, Ryan has been one of the lead tournament organizers at USC's Smash scene. The scene has become one of the most popular venues for Smash in Los Angeles. Together with USC Games, he has been helping organize USC's new varsity esports teams to compete among the best in SoCal, and helping put on special events like including having USC esports front stage at the traditional USC vs UCLA festival.
Outside of esports, Ryan is a current affiliate of Unity. He's helped developed games like One Hand Clapping which reached millions of views across popular Youtube Channels like Pewdiepie and Markiplier.