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Pete StirlingSoftware EngineerMeta Platforms, Inc.

Pete is the software architect for spatial audio at Meta and has been working on the Audio SDK and HRTF technology for over 10 years; collaborating closely with sound designers and Reality Labs Research bridging the gap between art and science of spatial audio. Prior to Meta Pete worked at FMOD contributing to the bring up of FMOD Studio runtime.

Presenting:

Connecting the Global Game Development Community