View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Camden Stoddard has been creating sounds for Double Fine's incredibly diverse and creative games since 2009. Hailing originally from Maine, he has called San Francisco home since 1998 and is constantly inspired for sound ideas by the Bay Area's rich history and vibrant community. A veteran of music production as well as independent film sound design, he became fascinated with game audio and now has over a dozen years of experience working on 20+ games. Now leading the sound department at Double Fine, he is committed to bringing the full potential of narrative driven sound to video games.