View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Kim Swift is Studio Design Director at Electronic Arts’ Motive Studios. Before joining EA, she held a Senior Design Manager position at Amazon. Kim is best known for her work at Valve on games such as Portal, where she was the Project Lead and Lead Designer, and on Left 4 Dead 1 and 2 where she also filled key roles. She is recognized for driving innovation and pushing the industry forward and was featured by Forbes as one of "30 Under 30" influential figures in the video game industry.