This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Thomas Tobin is a Sr. Technical artist working on Metacast/Sports @ Unity Technologies. Trained initially as a game designer, he has a firm understanding of how levels are designed and has worked hand in hand with the art team. Previously working on two AAA titles, he has experience working on procedural world tools, optimization pipelining and character tooling. Using this experience, he has built out virtual worlds with an extremely small art team at Unity. For the past few years on the side, he has been teaching Technical Art, Houdini for Games and world building with the Vertex School to help mentor the next generation of Technical Artists.