Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Jakob has worked in the games industry for 15+ years, working both in-house and freelance with studios such as Capcom, Guerilla Games, Grin and others. He has been involved in producing 20+ games such as Killzone 2, Brothers and art Directing the award winning Bionic Commando Rearmed before crafting the visually unique Shelter series of Might and Delight. Besides games, Jakob has worked on numerous feature films, commercials and books.