View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Yasin is a rendering engineer at DICE since 2012 and has shipped titles such Mirror's Edge, Battlefield 1 and Battlefront 2. He is interested in both low level GPU architecture and backend implementations, as well as working at the frontend with the lighting pipeline and close with artists. For him being able to work with GPU raytracing for BFV is a dream come true.