View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Brian has over 8 years of Game Development credit that includes 2 years at the now defunct but never forgotten 38 Studios and over 6 years at Avalanche Studios (NYC). His expertise and day to day work ranges from character rigging, character and animation tool creation, cinematic implementation and development, and pipeline development among all the other random daily tech animation tasks he encounters.