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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Rebecca VessalGameplay ProgrammerDouble Fine Productions

Rebecca Vessal “Beca” is currently a gameplay programmer at Double Fine Productions and has been working there for 4 years now. She has 7 years of gameplay programming experience with a specialization in AI and has worked in a variety of industries: software, mobile games, and console/PC games. Beca has shipped multiple game titles with the most notable ones being Psychonauts 2, Cooking Dash, and Gordon Ramsay Dash. At Double Fine, Beca developed custom level specific systems, AI, and led the development on boss fights for Psychonauts 2. Currently she is leading and creating AI bot development in addition to having ownership of multiple gameplay systems on a new project at Double Fine. In her spare time, Beca likes to try out new kinds of food and drinks, play sports, watch anime, hangout with friends, play and cuddle with her dog, draw, play video games, and explore new places.