View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Robin is a gameplay programmer at Capy where he's worked on AI systems for BELOW. Before this, Robin graduated from the University of Waterloo with a B.A.Sc. specializing in computer engineering. He worked as the the lead developer on large-scale VR research projects at the University of Guelph, and was a technical lead at Uken Games. He is focused on creating novel gameplay through adaptive and interesting AI.