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Samuel VillanuevaGame Design ConsultantVillains Creative

With over 20 years of Game Design experience throughout five console generations, I've been described as a collaborative designer with an inclusive philosophy and a solid foundation accompanied by a heavy focus on creating fun, exciting player experiences. I'm fortunate enough to have worked on many high-profile franchises including Soul Reaver, Syphon Filter, Resistance and Uncharted as well as titles in the Blade Runner and Marvel universes.

Presenting:

Connecting the Global Game Development Community