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View, browse and sort the ever-growing list of GDC sessions by time, pass type, topic, and format. With GDC Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live.

If you've registered for GDC, you can use the same login credentials for your Session Scheduler account. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Rich VogelVP Technology & Online ServicesCertain Affinity

Rich Vogel is the Vice President of Technology and Online Services at Certain Affinity. He has been doing game development for 20+ years and has worked on both console and online games. He spent the first five years developing console games for Sega, 3DO, and PlayStation. He started his online career as Senior Producer of Meridian 59, where he helped launch and run the live service. He left 3DO to join Origin in 1997 as Senior Producer of Ultima Online, where he helped launch and run the live service for two years. In 2000, Rich joined Sony Online Entertainment as Executive Producer and founded the Austin Studio. He shipped Star Wars Galaxies in 2003 and the first expansion Jump to Lightspeed in 2004. He founded the Austin studio for Bioware in 2005 as Co-GM and Executive Producer of Star Wars: The Old Republic. In 2012, he founded Battlecry Studios, a division of Bethesda Softworks, as Studio Director and worked on DOOM multiplayer and an unannounced project. He left Battlecry in 2017 to join Certain Affinity as VP of Technology and Online Services. Rich speaks frequently on online world design, game development process, running games as a service, and online community management.