Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Volk began his career in 1979, at the age of 22, helping to launch the computer game division of a well-established board game company, Avalon Hill. He would create three original game titles there: “Conflict 2500,” “Voyager 1” and “Controller” as well as establishing quality assurance.
In 1995 Volk co-founded Aegis Development, where he authored the Mac adventure “The Pyramid of Peril” and “Mac Challenger,” a Space Shuttle flight simulator.
Mr. Volk began his work in optical media at Aegis, working on CD-I and CD-ROM projects. Mr. Volk accepted a position as Director of Technology at Activision, eventually becoming the VP of Technology. Responsible for the development of the first CD-ROM Entertainment Project (The Manhole, 1989) and the discovery of its talented authors (Rand and Robyn Miller), who would go on to create the best-selling CD-ROM of its day (Myst). In 1990 Activision lost a significant patent judgment and went through a Chap. 11. As the only previous senior manager retained, Mr. Volk helped to create the products that secured the company’s success, including the highly acclaimed “Return To Zork,” who’s user-interface is still considered one of the most innovative.
Joining the educational game company Lightspan, Volk created a process that enabled title production to go from an 18 month to 4-month cycle. His strategy of moving to the Sony Playstation after the collapse of the Interactive Television Market in 1995 and successful management of the conversion was key to the survival of Lightspan. The creation of over 100 CD-ROM educational adventure games leads to a successful IPO in Feb. 2000.
In 2004 Volk launched Bonus Mobile. Along with co-founder Sherri Cuono, they created the mobile social game, The Dozens, based on the card game by the Wayans Brothers. This award-winning title featured animated playing cards, in-game chat, and viral invites in an era of 64kb low-resolution phones.
When the iPhone launched, at a new company … MyNuMo (later PlayScreen) Cuono and Volk designed and released the very first iPhone game, iWhack, the weekend of Apple’s launch. Volk went on to co-design Pigs a Pop’n, Bag Bigfoot, Word Carnivale, and Impossible Hex.
Volk is the founder of Deep State Games and the author of The Climate Trail game. He is an avid cyclist and environmental advocate.