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View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Chris WadeDirectorLuckshot Games

Chris is a game designer interested in emergent systems that help players create stories. He recently released the floppy physics sports game 'Sausage Sports Club' and is currently working on 'Vacation Simulator' at Owlchemy Labs. Before that, Chris worked as a programmer on projects like 'Battle Chef Brigade', 'Manifold Garden', and 'Mortal Kombat X'. Chris is an advocate for making game development more accessible. He's written blog posts, tweet threads, and hosted a weekly Twitch stream to share his lessons learned making games. He's active in Chicago and Austin's indie game scenes.