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Chad WaldschmidtPrincipal AnimatorBlizzard

As a professional animator for over 15 years, my career began as an independent contractor in NYC specializing in Cinematic Animation. I now work full time with Blizzard Entertainment on the Gameplay Animation team, and have had the privilege of leading teams in both disciplines across multiple AAA titles. My work has also focused on the development of Maya-based pipelines and the creation of animation tools that support them. I am proficient in both hand-keyed and motion-capture animation, writing and developing Python based animation tools, and have experience with a variety of proprietary and commercial game engines.

Presenting:

Connecting the Global Game Development Community