View, browse and sort the ever-growing list of sessions by pass type, topic, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Diana Wang has been working at Avalanche Studios in New York City as a Technical Designer for 3 years. Her responsibilities at Avalanche include: designing and creating game objects and scripting for levels and mission, tech support for cutscenes, rendering and game loading process, and performance optimization in content. She has been created multiple indie games, and Just Cause 4 is her first AAA title in the game industry. She has a Master of Entertainment Arts & Engineering from the University of Utah, and a Bachelor of Science from National Taiwan University of Science and Technology