Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
In 1995 Guy’s first game soundtrack, for Sierra On-line, was nominated for an AIAS/DICE award. At Monolith Productions he created innovative music scores for games such as Shogo, No One Lives Forever, and Tron 2.0. As Director of Audio at Microsoft Game Studios he worked on major franchises including Fable, Gears of War, Project Gotham Racing, Crackdown, and Halo. At PopCap Games/EA he oversaw classic franchises Bejeweled, Peggle, and Plants vs. Zombies, earning 4 G.A.N.G. awards. Freelancing since 2016, Guy has provided sound and music services for Ori and the Will of the Wisps, Ironman VR, Overwatch, Alien Descent VR, Temple Run 2, and the Xbox One UI. In 2020 Guy became Studio Head of Formosa Interactive Seattle.