View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Guy’s first game soundtrack, for Sierra On-line, was nominated for an AIAS/DICE award. At Monolith Productions he created innovative music scores for games such as Shogo, No One Lives Forever, and Tron 2.0. As Director of Audio at Microsoft Game Studios he worked on major franchises including Fable, Gears of War, Project Gotham Racing, Crackdown, and Halo. At PopCap Games/EA he oversaw classic franchises Bejeweled, Peggle, and Plants vs. Zombies, earning 4 G.A.N.G. awards. This year Guy launched Foxface Rabbitfish, LLC; an audio-music design company and has designed sound for Alien Descent VR, and the Xbox One UI.