View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Bernard Yee is currently Senior TPM at Facebook Reality Labs working on the AR team; prior to that, he served as Executive Producer on the Oculus Rex team in Seattle. Oculus Rex has created the seminal VR experiences for Oculus current generation of hardware: Dreamdeck (showcasing final shipping optics and tracking), Toybox (exploring the idea of social presence in a shared VR space), Farlands (a launch game for the Rift), Prologue (an introduction to VR experience for the GearVR), First Contact (an introduction to hand presence via the Oculus Touch controllers), First Steps (Quest launch experience) and proof of experiences using Quest hand tracking technologies. Bernie has worked in the game industry on a wide variety of games and genres in both development and publishing roles, most recently at PopCap (lead producer on Plants vs Zombies 2 and Peggle 2), and Bungie (Destiny). Prior to moving to Seattle, Bernie worked at smaller game startups in New York City, and also Harmonix (Rock Band), Atari, Disney Interactive and Sony Online Entertainment (EverQuest). He also taught game design and production at the Columbia University School of Engineering and Applied Sciences.