View, browse and sort the ever-growing list of sessions by pass type, topic, and format. All registered attendees will be able to build their personal schedule in the mobile event app, once live early 2022.
GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!
Roni is a Studio Engineer, Editor and Production Assistant at Outsourced Media (OM) in London. She studied music and sound design production for games at Pyramind in San Francisco and quickly found her place in dialogue production. During her time at Pyramind she participated in numerous game jams (including the Global Game Jam) where she worked on her first published game, "A Book of Beasts and Buddies." From there she moved to LA to begin her work in the game audio industry with OM. Since she has worked on various titles such as Desperados 3, The Medium, and, her personal favourite, Chicken Police. She moved to London at the start of COVID and has continued her work with the OM London Team.