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Andrea ZanelliSenior Technical AnimatorStudio Gobo Ltd.

Andrea Zanelli is a Technical Animator working in the video games industry. He started his career working on indie game titles like Daymare:1998 and Beyond a Steel Sky, where he developed a passion for character animation systems and cinematic workflows. He has experience with Unreal Engine, motion capture and a background in rigging. He most recently worked as Senior Technical Animator, with Studio Gobo Ltd., on tooling and pipeline development for animation and cinematics systems on LEGO Horizon Adventures.

Presenting:

Connecting the Global Game Development Community